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| Medium Outsider (Archon, Extraplanar, Good, Lawful) | |
| Hit Dice: | 6d8+6 (33 hp) |
| Initiative: | +4 |
| Speed: | 40 ft. (8 squares) |
| Armor Class: | 19 (+9 natural), touch 10, flat-footed 19 |
| Base Attack/Grapple: | +6/+8 |
| Attack: | Bite +8 melee (1d8+2) or greatsword +8 melee (2d6+3/19–20) |
| Full Attack: | Bite +8 melee (1d8+2) and slam +3 melee (1d4+1); or greatsword +8/+3 melee (2d6+3/19–20) and bite +3 melee (1d8+1) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Spell-like abilities |
| Special Qualities: | Aura of menace, change shape, damage reduction 10/evil, darkvision 60 ft., immunity to electricity and petrification, magic circle against evil, scent, spell resistance 16, teleport, tongues |
| Saves: | Fort +6 (+10 against poison), Ref +5, Will +6 |
| Abilities: | Str 15, Dex 10, Con 13, Int 10, Wis 13, Cha 12 |
| Skills: | Concentration +10, Diplomacy +3, Hide +9*, Jump +15, Listen +10, Move Silently +9, Sense Motive +10, Spot +10, Survival +10* (+12 following tracks) |
| Feats: | Improved Initiative, Power Attack, Track |
| Environment: | A lawful good-aligned plane |
| Organization: | Solitary, pair, or squad (3–5) |
| Challenge Rating: | 4 |
| Treasure: | No coins; double goods; standard items |
| Alignment: | Always lawful good |
| Advancement: | 7–9 HD (Medium); 10–18 HD (Large) |
| Level Adjustment: | +5 |
Hound archons look like well-muscled humans with canine heads.
Hound archons prefer to attack with their natural weapons but occasionally use greatswords.
A hound archon’s natural weapons, as well as any weapons it wields, are treated as good-aligned and lawful-aligned for the purpose of overcoming damage reduction.
Spell-Like Abilities: At will—aid, animate objects, commune, continual flame, dimensional anchor, greater dispel magic, holy smite (DC 21), imprisonment (DC 26), invisibility (self only), lesser restoration (DC 19), polymorph (self only), remove curse (DC 20), remove disease (DC 20), remove fear (DC 18), resist energy, summon monster VII, speak with dead (DC 20), waves of fatigue; 3/day—blade barrier (DC 23), earthquake (DC 25), heal (DC 23), mass charm monster (DC 25), permanency, resurrection, waves of exhaustion; 1/day—greater restoration (DC 24), power word blind, power word kill, power word stun, prismatic spray (DC 24), wish. Caster level 20th. The save DCs are Charisma-based.
Aura of Menace (Su): Will DC 16 negates.
Change Shape (Su): A hound archon can assume any canine form of Small to Large size. While in canine form, the hound archon loses its bite, slam, and greatsword attacks, but gains the bite attack of the form it chooses. For the purposes of this ability, canines include any doglike or wolflike animal of the animal type.
Skills: *While in canine form, a hound archon gains a +4 circumstance bonus on Hide and Survival checks.
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This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.