Gnomes
- +2 Constitution,
–2 Strength.
- Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus
on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller
weapons than humans use, and his
lifting and carrying limits are three-quarters of those of a Medium
character.
- Gnome base land speed is 20 feet.
- Low-Light
Vision: A gnome can see
twice as far as a human in starlight, moonlight, torchlight, and
similar conditions of poor illumination. He retains the ability to
distinguish color and detail under these conditions.
- Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial
weapons rather than exotic weapons.
- +2 racial bonus on saving throws against
illusions.
- Add +1 to the Difficulty Class for all
saving throws against illusion spells cast by
gnomes. This adjustment stacks with those from similar
effects.
- +1 racial bonus on attack rolls against kobolds and
goblinoids.
- +4 dodge bonus to Armor
Class against monsters of the giant type. Any time a creature
loses its Dexterity bonus
(if any) to Armor Class,
such as when it’s caught flat-footed,
it loses its dodge bonus, too.
- +2 racial bonus on Listen
checks.
- +2 racial bonus on Craft
(alchemy) checks.
- Automatic Languages: Common and Gnome. Bonus Languages: Draconic,
Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing
mammal (a badger, fox,
rabbit, or the like, see below). This ability is innate to gnomes.
See the speak with
animals spell description.
- Spell-Like Abilities: 1/day—speak with animals
(burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10
also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st;
save DC 10 + gnome’s Cha
modifier + spell
level.
- Favored Class: Bard. A multiclass gnome’s bard class does not count when
determining whether he takes an experience point penalty.
This material is Open Game Content, and
is licensed for public use under the terms of the Open Game License
v1.0a.