Animal Domain

Granted Powers: You can use speak with animals once per day as a spell-like ability.

Add Knowledge (nature) to your list of cleric class skills.

Animal Domain Spells

1 Calm Animals: Calms (2d4 + level) HD of animals.

2 Hold Animal: Paralyzes one animal for 1 round/level.

3 Dominate Animal: Subject animal obeys silent mental commands.

4 Summon Nature’s Ally IV*: Calls creature to fight.

5 Commune with Nature: Learn about terrain for 1 mile/level.

6 Antilife Shell: 10-ft. field hedges out living creatures.

7 Animal Shapes: One ally/level polymorphs into chosen animal.

8 Summon Nature’s Ally VIII*: Calls creature to fight.

9 Shapechange F: Transforms you into any creature, and change forms once per round.

*Can only summon animals.